@startuml
sprite $person_outline [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000029DFFD9200000000000000000000
00000000000000000009FFFFFFFF90000000000000000000
000000000000000000BFFFFFFFFFFB000000000000000000
000000000000000008FFFFFDDFFFFF800000000000000000
00000000000000002FFFFA1001AFFFF20000000000000000
00000000000000008FFFA000000AFFF80000000000000000
0000000000000000CFFF10000001FFFC0000000000000000
0000000000000000EFFD00000000DFFE0000000000000000
0000000000000000EFFD00000000DFFE0000000000000000
0000000000000000CFFF10000001FFFC0000000000000000
00000000000000008FFFA000000AFFF80000000000000000
00000000000000002FFFFA2002AFFFF20000000000000000
000000000000000009FFFFFEEFFFFF800000000000000000
000000000000000000BFFFFFFFFFFB000000000000000000
00000000000000000009FFFFFFFF90000000000000000000
0000000000000000000028DFFD8200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000158BDFFFFDB85100000000000000000
0000000000000028DFFFFFFFFFFFFFFD8200000000000000
0000000000004CFFFFFFFFFFFFFFFFFFFFC4000000000000
00000000001CFFFFFFFFFFEDDEFFFFFFFFFFC10000000000
0000000004EFFFFFFD852000000258DFFFFFFE4000000000
000000002FFFFFE820000000000000028EFFFFF200000000
00000000BFFFF7000000000000000000007FFFFB00000000
00000000FFFF200000000000000000000003FFFF00000000
00000000FFFC000000000000000000000000CFFF00000000
00000000FFFC000000000000000000000000CFFF00000000
00000000FFFFCCCCCCCCCCCCCCCCCCCCCCCCFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_PERSON_OUTLINE(_alias) ENTITY(rectangle,black,person_outline,_alias,MATERIAL PERSON_OUTLINE)
!define MATERIAL_PERSON_OUTLINE(_alias, _label) ENTITY(rectangle,black,person_outline,_label, _alias,MATERIAL PERSON_OUTLINE)
!define MATERIAL_PERSON_OUTLINE(_alias, _label, _shape) ENTITY(_shape,black,person_outline,_label, _alias,MATERIAL PERSON_OUTLINE)
!define MATERIAL_PERSON_OUTLINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,person_outline,_label, _alias,MATERIAL PERSON_OUTLINE)
skinparam folderBackgroundColor<<MATERIAL PERSON_OUTLINE>> White
@enduml